A VR installation in which you build upon echoes from the past, shaping the future. Commissioned by TETEM.
Directorial debut. A VR experience all about your hands.
An ongoing research project into creating and puppeteering characters in VR.
Graduation project. A VR experience where you explore your surroundings with your breath.
Research into embodiment in VR, including but not limited to sharing your body with another person.
A collection of projects I did which are just fun to share.