A collection of old projects that are simply fun to share


2015 // Angel – Massive Attack

Inspired by the feeling of getting lost in music, I made this video for a high school art project. By reversing time-lapses of the drawing, everything slowly fades away, combined with some extra digital animations.

Angel - Massive Attack

2016 // Self Portrait

In my final year of secondary school, I created a self-portrait. I asked if it was okay to make a giant head, and it turned out it was, so I did.

my giant cardboard head

2016 // 2D Animations

In this animation seminar, I learned the basics of the animation program TVPaint and explored 2D animation. At the end, we each had to create a short animation for a group video, but there was also time to experiment.


2016 // Escape the Meadow – Blockhead

This was a random idea I decided to try out. The planning could have been better, but the mistakes ended up adding something interesting.

Escape the Meadow - Blockhead

2017 // Hell is other people

Based on the theme “Hell is Other People”, this animation explores how our behavior changes when others are around.

Hell is other people

2017 // Cardboard Miniatures

Exploring the creative potential of cardboard. I love its aesthetic, and it’s surprisingly versatile.


2017 // Hyperloop

Hyperloop is a video I made with Stijn Aa during our second year of IMT (Image and Media Technology at the HKU). The goal was to create an experimental film. This video shows the process that led us to the final technique.

hyperloop | september 2017

2018 // 2 voor 12 animation

2 voor 12 is a TV quiz show where each episode features animations that help explain a question. These animations are created by HKU students, and I had the chance to make one of them.

2 voor 12 Animation 20 April 2018

2018 // 360 point clouds

In the second year of IMT (Image and Media Technology at the HKU), students create a music video. The process is divided into two parts: developing a concept and producing the final video. I worked on an experimental concept and prototypes with Stijn Aa. This video shows how we developed our idea.

Kinect Pointcloud


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