Artheneum [Riezebos+VR]

VR expo made for the artist Peter Riezebos in which your environment is unstably balanced on books.

A VR exposition made for the Dutch artist Peter Riezebos. In this experience you van view 14 of his paintings. Exhibited in a space inspired by the former library of Hardewijk, now the studio of Peter Riezebos.

Making off

The goal for this project was to create a space consisting of recognizable elements from the original library. With this building blocks a new space could be created that felt like it could fall over at any moment. With walls and roofs that are supported by wobbly piles of books.To achieve this custom software wasdeveloped with which you could stack the building blocks by hand in VR.

Demo of the software

Resources used:

Hardware:HTC Viveused for building the environment
Oculus Goused for the final experience
Software:Unitygame engine
Visual Studiocoding
Blender3D modeling
Unity Assets:SteamVRused for building the envrironment
Quick Outlineused for building the envrironment
Oculus Integrationused for support on the Oculus Go
Arc Teleporterused as basis for the teleportation system
Resources:Booksfor all the books
Brick Texturefor the walls

In collaboration with:

Peter Riezebos

01X digital